Uh ... yeah, I'm not sure why I started making this yesterday. I'll do 'inspired' builds, but I never attempt actual replicas. For some perspective, this is sixteen hours of work crammed into about a day and a half. It took me a year to get the Admiral Hipper slapped...
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Expanding Kaiser Lore
One of the most annoying things about fleshing out these World War II inspired factions is that there isn't enough territory in the setting to go around. I mean we've got America, the UK, Germany, France, Japan, etcetera. There are only a handful of habitable worlds,...
Thumbnails Finished
The thumbnails for the Admiral Hipper, Cosmo Messer F2, and the KM-3s missile are finished. A bit rushed but they all look decent enough, especially the F2. Have a look. I also squished the frames a little to give the subjects more screen space. Once again, I think...
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Wrapping Up November
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Thoughts on Exposition (Fleeing Victory)
Today was a little too quiet. Since there’s nothing new since yesterday I’ll just meander about Fleeing Victory for a minute or two.
Being a pantser story in a setting I’ve put a lot of work into, Fleeing Victory has a lot of lore packed beneath the surface that’s hard to dig up without getting off track. We’re already dangerously close to that with this overly long introduction to the cast, but adding too much exposition would make things even worse. I was actually experimenting with the last few chapters, trying to figure out the right amount of exposition the story needs to stay interesting and stay focused. I think #13 was okay with the amount of ‘lore dump’ it had. It was on topic and gave enough context to hopefully fill in some blanks. I’m going to give #14 the same treatment and see if it’s a good fit for the series going forward.
Fleeing Victory isn’t an isolated setting. So even if I can’t get into much detail about this that or the other thing in this series, I can still do it in other stories, and some of them will even have a familiar face or two. Some of the characters are tied to places and events that are pretty good story material. That makes the writing easier. At least for me it does.
That’s all for now, just some thoughts that will be going into FV#14.
Recent Pinned Posts
Begin (2024)
2023 ended weirdly abruptly for me, but I got the shot in the arm I needed in order to hit the ground running in 2024. This year's going to be absolutely crazy, but for me personally, I feel my worst years are finally behind me. I'm ready to stop drowning in a sea of...
Quick Update
This is a general update and not project specific. To start, I've been pretty sick the last couple of weeks. That nuked almost every end-of-the-year plan and goal I had for 2023, including the Yamato project. Even as I write this, I'm only just 'recovering.' There's...
Cosmo Falcon Spotted (Yamato WIP)
Okay so the Cosmo Messers aren't 100% compatible with the Yamato, so I wanted to modify one to be close to spec. I somehow wound up making a full-blown Cosmo Falcon. There I go, makin' replicas again I also did some side by side comparisons on an old request and Good...
Yamato Progress
Oh my goodness ... well, things may have slowed down exponentially compared to the first 24 hours of working on this thing, but that doesn't mean there hasn't been major progress. Check this out. The exterior is nearly finished (minus coloring) The catapults work...
M.A.S.S. Builder: What’s Next 0.11.0
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Project Wingman Development Continues
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