Uh ... yeah, I'm not sure why I started making this yesterday. I'll do 'inspired' builds, but I never attempt actual replicas. For some perspective, this is sixteen hours of work crammed into about a day and a half. It took me a year to get the Admiral Hipper slapped...
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Expanding Kaiser Lore
One of the most annoying things about fleshing out these World War II inspired factions is that there isn't enough territory in the setting to go around. I mean we've got America, the UK, Germany, France, Japan, etcetera. There are only a handful of habitable worlds,...
Thumbnails Finished
The thumbnails for the Admiral Hipper, Cosmo Messer F2, and the KM-3s missile are finished. A bit rushed but they all look decent enough, especially the F2. Have a look. I also squished the frames a little to give the subjects more screen space. Once again, I think...
Cosmo Messer F2 Progress
It's pretty much finished. Unfortunately there are still some workshop related things I need to do and I don't quite have enough time for all of that tonight. Hopefully I'll have it sorted by tomorrow or sometime in the middle of the week, but if not, next weekend at...
Space Engineers: Cosmo Messer T Progress
I'm currently working on the Cosmo Messer F2 and the Ts. The F2s are just an upgraded, printable version of the original F model (henceforth referred to as the F1). Aside from having exposed hydrogen tanks on the ventral side and an offset connector to compensate,...
Prepping the Messer F for the Workshop
I ran out of time to work on the thumbnail for the Messer F workshop upload, but I did manage to iron out one last issue with the build. I managed to cover up the inside of the landing gear socket so the internal thrusters aren't visible. I had to relocate a few...
Hon Hon~ (World of Warships)
I wasn’t sure what I was going to put up today. Luckily the coupons for steel ships reset today in World of Warships.
I had plenty of choices but I passed on the Ragnar, Stalingrad, Plymouth, and Austin right away. For me, Tier 10 ships are primarily for Clan Battles, and since I’m not a cruiser main, it’s not a good idea to invest in them just yet. That just left the FDR, a ship I have mixed feelings about, and the Bourgogne. Carriers are banned this season anyway so FDR was already at a disadvantage. In the end I decided to pick up the Bourgogne because I’ve heard great things about her and she’s similar to the Jean Bart, a ship I really enjoy playing. We’ll see how she holds up in Clan Battles with me at the helm, but as far as her stats and handling go, I’m satisfied.
I also picked up the Immelmann with my coal since I wasn’t too thrilled with my other choices. These ships might warrant separate and more in depth posts, but that’s going to have to wait until I’m ready to write more about World of Warship’s actual gameplay and stats. So not today but maybe sometime in 2022 if the game isn’t heading in some crazy new direction.
Recent Pinned Posts
Begin (2024)
2023 ended weirdly abruptly for me, but I got the shot in the arm I needed in order to hit the ground running in 2024. This year's going to be absolutely crazy, but for me personally, I feel my worst years are finally behind me. I'm ready to stop drowning in a sea of...
Quick Update
This is a general update and not project specific. To start, I've been pretty sick the last couple of weeks. That nuked almost every end-of-the-year plan and goal I had for 2023, including the Yamato project. Even as I write this, I'm only just 'recovering.' There's...
Cosmo Falcon Spotted (Yamato WIP)
Okay so the Cosmo Messers aren't 100% compatible with the Yamato, so I wanted to modify one to be close to spec. I somehow wound up making a full-blown Cosmo Falcon. There I go, makin' replicas again I also did some side by side comparisons on an old request and Good...
Yamato Progress
Oh my goodness ... well, things may have slowed down exponentially compared to the first 24 hours of working on this thing, but that doesn't mean there hasn't been major progress. Check this out. The exterior is nearly finished (minus coloring) The catapults work...
M.A.S.S. Builder: What’s Next 0.11.0
M.A.S.S. Builder - What’s Next 0.11.0 - Steam NewsFirst of all, before anything else, we must announce that we’re shifting our development engine to Unreal Engine 5 for the next version. Now now, we must ask that you don’t panic and assume the game is going into a...
Project Wingman Development Continues
Project Wingman - BETA BRANCH UPDATE #1: Platform Update 2.0 - Steam NewsProject Wingman Beta Branch Major Update This is big news, but it didn't show up in my feed until well over a week ago. Toss in how busy I am and I'm only now getting around to writing about it....
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