I've finished a decent number of projects since 2024, but I haven't been updating the site with that information. Time to fix that. Steam Workshop::Space Battleship Yamato 2199 V1This Yamato is based on the 2199 version of the ship. Started in November 2023 with 16...
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I’m Awake
2024 was easily the worst year of my life and a bit of that misery followed me into 2025. Fortunately, it's starting to taper off now. What this means for PR is that I'll be actively working on the site again. Posts will be a regular thing again, but I should point...
Begin (2024)
2023 ended weirdly abruptly for me, but I got the shot in the arm I needed in order to hit the ground running in 2024. This year's going to be absolutely crazy, but for me personally, I feel my worst years are finally behind me. I'm ready to stop drowning in a sea of...
Quick Update
This is a general update and not project specific. To start, I've been pretty sick the last couple of weeks. That nuked almost every end-of-the-year plan and goal I had for 2023, including the Yamato project. Even as I write this, I'm only just 'recovering.' There's...
Cosmo Falcon Spotted (Yamato WIP)
Okay so the Cosmo Messers aren't 100% compatible with the Yamato, so I wanted to modify one to be close to spec. I somehow wound up making a full-blown Cosmo Falcon. There I go, makin' replicas again I also did some side by side comparisons on an old request and Good...
Yamato Progress
Oh my goodness ... well, things may have slowed down exponentially compared to the first 24 hours of working on this thing, but that doesn't mean there hasn't been major progress. Check this out. The exterior is nearly finished (minus coloring) The catapults work...
Space Engineers: A Little More Work
This is my last ‘do whatever’ day for at least a few weeks so I decided to ram through some changes to the Hipper.
Some changes were minor, like moving nearly all of the programmable blocks to the data center or close to the systems they control. Other changes were enormous, like moving turrets Caeser (C/3rd) turret and Dora (D/4th) turret to the forward ventral hull, mirroring Anton and Bruno and concentrating all of Hipper’s main guns forward.
Pics in a day or two.
Overall? I like most of the changes and it’s a fresh look for the ship. My main goal was lowering her PCU cost wherever I could, so I did as much block deletion as shuffling things around. I only managed to shave off a couple thousand PCU, but 62k is better than just shy of 64k, I think.
I’ve also been steadily programming consoles and the like, making sure that eventually the Admiral Hipper will be fully functional and not just pretty to look at.
That’s all for now. Tomorrow is probably going to be me whining about JavaScript or something to that effect. We’ll see.
Recent Pinned Posts
I’m Awake
2024 was easily the worst year of my life and a bit of that misery followed me into 2025. Fortunately, it's starting to taper off now. What this means for PR is that I'll be actively working on the site again. Posts will be a regular thing again, but I should point...
Begin (2024)
2023 ended weirdly abruptly for me, but I got the shot in the arm I needed in order to hit the ground running in 2024. This year's going to be absolutely crazy, but for me personally, I feel my worst years are finally behind me. I'm ready to stop drowning in a sea of...
Quick Update
This is a general update and not project specific. To start, I've been pretty sick the last couple of weeks. That nuked almost every end-of-the-year plan and goal I had for 2023, including the Yamato project. Even as I write this, I'm only just 'recovering.' There's...
Cosmo Falcon Spotted (Yamato WIP)
Okay so the Cosmo Messers aren't 100% compatible with the Yamato, so I wanted to modify one to be close to spec. I somehow wound up making a full-blown Cosmo Falcon. There I go, makin' replicas again I also did some side by side comparisons on an old request and Good...
Yamato Progress
Oh my goodness ... well, things may have slowed down exponentially compared to the first 24 hours of working on this thing, but that doesn't mean there hasn't been major progress. Check this out. The exterior is nearly finished (minus coloring) The catapults work...
M.A.S.S. Builder: What’s Next 0.11.0
M.A.S.S. Builder - What’s Next 0.11.0 - Steam NewsFirst of all, before anything else, we must announce that we’re shifting our development engine to Unreal Engine 5 for the next version. Now now, we must ask that you don’t panic and assume the game is going into a...
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