M.A.S.S. Builder - WIP: 0.11.0 New Armor Set Preview ZENITH Z - Steam NewsBack to another WIP update for the week! We’re featuring the final variant of the new armor set Zenith, the Z variant. For this one, we wanted to emphasize the sharp, pointy, and oversized parts...
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M.A.S.S. Builder: 0.11.0 Balance Changes and Zenith X
M.A.S.S. Builder - WIP 0.11.0 Tentative Balance Changes - Steam NewsWith weeks of new things being shown, we’d like to dial back to some balance changes we’re planning to make to improve the game in 0.11.0. With weeks of new things being shown, we'd like to dial back...
Begin (2024)
2023 ended weirdly abruptly for me, but I got the shot in the arm I needed in order to hit the ground running in 2024. This year's going to be absolutely crazy, but for me personally, I feel my worst years are finally behind me. I'm ready to stop drowning in a sea of...
Quick Update
This is a general update and not project specific. To start, I've been pretty sick the last couple of weeks. That nuked almost every end-of-the-year plan and goal I had for 2023, including the Yamato project. Even as I write this, I'm only just 'recovering.' There's...
M.A.S.S. Builder: WIP 0.11.0 PILE BUNKER
M.A.S.S. Builder - WIP 0.11.0 New Bullet Shooter PILE BUNKER - Steam NewsWelcome back to another WIP post, this week introducing a new Bullet Shooter that is on another spectrum of shooters. Please welcome the Pile Bunker! PIle Bunker is a MELEE Bullet Shooter, having...
M.A.S.S. Builder: WIP 0.11.0 New Energy Shooter Model Preview
M.A.S.S. Builder - WIP: 0.11.0 New Energy Shooter Model Preview - Steam NewsWelcome back to another weekly WIP update. It’s a short one this week, featuring some weapon parts of the upcoming new shooter PRISM. We designed these things to look like they’re particle...
Happy Independence Day
Times could definitely be better, but there’s plenty of good news here and there.
Space Engineers
I wanted to finish with the Cosmo Messer workshop upload yesterday and post about it then, but I saw an opportunity to swap my old desk for a new one and that took longer than I thought it would. It was around midnight before I was even close to finished and by that point, sleep was beckoning.
It was just as well since I managed to fix a couple more tiny issues. The upload’s not perfect. I didn’t get to use the same presentation as I did in the blog post since I don’t know how Steam’s text formatting works just yet, but it’s fine. The more of these I do, the closer I’ll get to a standard look. After that, I’ll be golden.
Lydia’s Golden Treasury
I don’t know why I thought an extra few days would be enough to finish the entire 1st draft. There was too much going on for me to even get any good progress in. I’m pretty annoyed with myself for that one on both counts (failing my deadline and setting a bad one to begin with).
While I’m on the subject, I want to mention that one thing that used to help me get a lot of writing done really quickly was ‘accompanying art.’ I’ve made it pretty far on imagination alone, but I’m getting bogged down on a lot of fronts, now. It’s only areas that have visuals baked in already (see Space Engineers for a prime example), where I’m consistently making progress on anything.
So …
I think it’s time got back to doing my own artwork. It’s going to slow me down overall, but my writing projects are far more important than my gaming projects, and right now, they need some helpful content to go along with them.
Closing
Anyway, that’s all for now, and once again, Happy Independence Day!
Recent Pinned Posts
Begin (2024)
2023 ended weirdly abruptly for me, but I got the shot in the arm I needed in order to hit the ground running in 2024. This year's going to be absolutely crazy, but for me personally, I feel my worst years are finally behind me. I'm ready to stop drowning in a sea of...
Quick Update
This is a general update and not project specific. To start, I've been pretty sick the last couple of weeks. That nuked almost every end-of-the-year plan and goal I had for 2023, including the Yamato project. Even as I write this, I'm only just 'recovering.' There's...
Cosmo Falcon Spotted (Yamato WIP)
Okay so the Cosmo Messers aren't 100% compatible with the Yamato, so I wanted to modify one to be close to spec. I somehow wound up making a full-blown Cosmo Falcon. There I go, makin' replicas again I also did some side by side comparisons on an old request and Good...
Yamato Progress
Oh my goodness ... well, things may have slowed down exponentially compared to the first 24 hours of working on this thing, but that doesn't mean there hasn't been major progress. Check this out. The exterior is nearly finished (minus coloring) The catapults work...
M.A.S.S. Builder: What’s Next 0.11.0
M.A.S.S. Builder - What’s Next 0.11.0 - Steam NewsFirst of all, before anything else, we must announce that we’re shifting our development engine to Unreal Engine 5 for the next version. Now now, we must ask that you don’t panic and assume the game is going into a...
Project Wingman Development Continues
Project Wingman - BETA BRANCH UPDATE #1: Platform Update 2.0 - Steam NewsProject Wingman Beta Branch Major Update This is big news, but it didn't show up in my feed until well over a week ago. Toss in how busy I am and I'm only now getting around to writing about it....
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