2023 ended weirdly abruptly for me, but I got the shot in the arm I needed in order to hit the ground running in 2024. This year's going to be absolutely crazy, but for me personally, I feel my worst years are finally behind me. I'm ready to stop drowning in a sea of...
Related Posts
Quick Update
This is a general update and not project specific. To start, I've been pretty sick the last couple of weeks. That nuked almost every end-of-the-year plan and goal I had for 2023, including the Yamato project. Even as I write this, I'm only just 'recovering.' There's...
Cosmo Falcon Spotted (Yamato WIP)
Okay so the Cosmo Messers aren't 100% compatible with the Yamato, so I wanted to modify one to be close to spec. I somehow wound up making a full-blown Cosmo Falcon. There I go, makin' replicas again I also did some side by side comparisons on an old request and Good...
Yamato Progress
Oh my goodness ... well, things may have slowed down exponentially compared to the first 24 hours of working on this thing, but that doesn't mean there hasn't been major progress. Check this out. The exterior is nearly finished (minus coloring) The catapults work...
Space Engineers: Space Battleship Yamato
Uh ... yeah, I'm not sure why I started making this yesterday. I'll do 'inspired' builds, but I never attempt actual replicas. For some perspective, this is sixteen hours of work crammed into about a day and a half. It took me a year to get the Admiral Hipper slapped...
Expanding Kaiser Lore
One of the most annoying things about fleshing out these World War II inspired factions is that there isn't enough territory in the setting to go around. I mean we've got America, the UK, Germany, France, Japan, etcetera. There are only a handful of habitable worlds,...
Admiral Hipper’s H.C.s
HCs will make sense later. For now, let’s do some quick introductions.
The Crew
CO/Captain Paul Wilk
The commanding officer of the KCV Admiral Hipper from her commissioning into the Kaiser fleet and onward. He held three previous commands including a prototype destroyer, the KCV Konigsberg, and the KCV Admiral Scheer. He’s known for being focused, diligent, and cautious.
XO Thomas Nilson
One of the youngest XOs in the Kaiser faction, Nilson is incredibly quick for an unaltered human, able to work more closely with the Admiral Hipper‘s AI than anyone else. Nilson is generally cordial and acquiescing to Captain Wilk.
Ensign Richard Brice
The Admiral Hipper‘s up and coming helmsman. Ensign Brice always speaks his mind when he can get away with it, and sometimes even when he knows he won’t. His youth and empathetic nature have gotten him some leeway from his crewmates.
Chief Tactical Officer Cline
In charge of coordinating the Admiral Hipper’s vast arsenal of weapons, Cline is perhaps the most introverted of the senior officers. Even so, he is attentive and efficient, to the point that he and Captain Wilk have little need for words at all. When his CO decides to attack, Cline knows exactly what to allocate for the greatest effect.
Chief Engineer Weber
Weber can usually be found on the bridge during important operations. Otherwise, he oversees his subordinates in the engineering section. Weber likes to interact with his colleagues, especially when he can clear up any confusion about Kaiser technology adapted from Kusanagi Industries’ prototypes, but he knows how to read the room; when it’s time to get serious, there’ll be nothing but critical information from him.
Chief Comms Officer Elain Royer
As straitlaced as they come, Royer was a survivor of the KCV Hanover, one of the Kaiser faction’s first battleships. The Hanover was ambushed and destroyed after an intense battle against overwhelming numbers. Royer and the survivors were escorted to safety by Lieutenant Blau and his wingmen, and later recommended for the Admiral Hipper‘s crew.
Chief Science Officer Jin Ise
Ise, like a number of Kusanagi specialists, was sent over to the Kaiser faction to help them incorporate KI technology and develop their own alternatives. Due to the Kaiser’s extreme reluctance to deploy what few battleships they possess outside of friendly territory, the Admiral Hipper-class has taken up the brunt of the frontline fighting. This has forced Ise and his fellow KI scientists to work aboard these sturdy, but often outmatched heavy cruisers to more thoroughly test and evaluate Kaiser weapons and systems.
1st Lieutenant Blau
Blau is a veteran Kaiser pilot assigned to the Admiral Hipper‘s fighter wing. He first served as a scout craft pilot aboard the Kaiser Battleship Hanover, the same ship as Royer. Blau and a handful of others were ordered to escape with the survivors, an order they dutifully obeyed, earning them new postings within the modernized fleet. While Blau’s old colleagues were given different assignments from him, he’s taken a liking to his subordinates aboard the Hipper.
2nd Lieutenant Skinner
Skinner was one of the four test pilots of the Cosmo Messer, making him quite knowledgeable about the model and its many quirks. Based on simulations, he is far and away the best pilot the Admiral Hipper has, but he takes a secondary role in combat, following Blau’s lead and covering for him and their fellow wingmen.
Specialist May
May is one of the Admiral Hipper’s most surefooted engineers. She typically operates the ship’s hangar carousel and the associated machinery. When something breaks or simply jams, she’s always the first on the scene.
Weaponcore vs Rotor Turrets
I’ve officially tried everything short of writing my own script, and I’m more than a year out from being able to make an attempt at a C# program. I also probably won’t be able to get a hold of the SBY mod creator. He kind of stepped into the thick of it being the first person to make that kind of mod; I’m assuming the overwhelming responses–both good and bad–are why the comment section for the mod are down. With people already asking about engines and Dessler torpedoes and things like that, I really doubt my request for a dual barrel 20cm turret (which isn’t even canon) can climb above the more interesting ideas people are burying him in.
I may just have to bite the bullet and accept that the space cruiser versions of the Admiral HIpper class are going to be 12 gun vessels, at least starting out.
The only other alternative …
is Northwind.
Recent Pinned Posts
Begin (2024)
2023 ended weirdly abruptly for me, but I got the shot in the arm I needed in order to hit the ground running in 2024. This year's going to be absolutely crazy, but for me personally, I feel my worst years are finally behind me. I'm ready to stop drowning in a sea of...
Quick Update
This is a general update and not project specific. To start, I've been pretty sick the last couple of weeks. That nuked almost every end-of-the-year plan and goal I had for 2023, including the Yamato project. Even as I write this, I'm only just 'recovering.' There's...
Cosmo Falcon Spotted (Yamato WIP)
Okay so the Cosmo Messers aren't 100% compatible with the Yamato, so I wanted to modify one to be close to spec. I somehow wound up making a full-blown Cosmo Falcon. There I go, makin' replicas again I also did some side by side comparisons on an old request and Good...
Yamato Progress
Oh my goodness ... well, things may have slowed down exponentially compared to the first 24 hours of working on this thing, but that doesn't mean there hasn't been major progress. Check this out. The exterior is nearly finished (minus coloring) The catapults work...
M.A.S.S. Builder: What’s Next 0.11.0
M.A.S.S. Builder - What’s Next 0.11.0 - Steam NewsFirst of all, before anything else, we must announce that we’re shifting our development engine to Unreal Engine 5 for the next version. Now now, we must ask that you don’t panic and assume the game is going into a...
Project Wingman Development Continues
Project Wingman - BETA BRANCH UPDATE #1: Platform Update 2.0 - Steam NewsProject Wingman Beta Branch Major Update This is big news, but it didn't show up in my feed until well over a week ago. Toss in how busy I am and I'm only now getting around to writing about it....
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