Uh ... yeah, I'm not sure why I started making this yesterday. I'll do 'inspired' builds, but I never attempt actual replicas. For some perspective, this is sixteen hours of work crammed into about a day and a half. It took me a year to get the Admiral Hipper slapped...
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Expanding Kaiser Lore
One of the most annoying things about fleshing out these World War II inspired factions is that there isn't enough territory in the setting to go around. I mean we've got America, the UK, Germany, France, Japan, etcetera. There are only a handful of habitable worlds,...
Thumbnails Finished
The thumbnails for the Admiral Hipper, Cosmo Messer F2, and the KM-3s missile are finished. A bit rushed but they all look decent enough, especially the F2. Have a look. I also squished the frames a little to give the subjects more screen space. Once again, I think...
Cosmo Messer F2 Progress
It's pretty much finished. Unfortunately there are still some workshop related things I need to do and I don't quite have enough time for all of that tonight. Hopefully I'll have it sorted by tomorrow or sometime in the middle of the week, but if not, next weekend at...
Space Engineers: Cosmo Messer T Progress
I'm currently working on the Cosmo Messer F2 and the Ts. The F2s are just an upgraded, printable version of the original F model (henceforth referred to as the F1). Aside from having exposed hydrogen tanks on the ventral side and an offset connector to compensate,...
Wrapping Up November
I'm a day late on this one but I kind of just crashed yesterday right after work. I'm thinking of flipping my sleep schedule around to accommodate that post-work fatigue I'm always getting. It would also help me get more writing done. I don't know why, but I'm much,...
Getting Back on Track
Things are starting to get back to normal, so it’s time to catch up on things (and shoot some things).
Clan Battles
8 Wins and 4 Losses. It looked something like this: 2 Wins, 1 Loss, 6 Wins, 3 Losses.
2:1 ratio? I’ll take it.
Overall a very good night, and this is Storm League, too. It’s safe to say we’re competing at that level now. We’re not just hanging on like the previous Tier 10 season.
That said, there aren’t any duplicate ships or aircraft carriers allowed this season. I’m sure that would throw a whole squadron of wrenches at any strategy we use.
Next Week
I want to knock out at least a couple of my January goals this week. I’m looking at doing both Fleeing Victory chapters as well as that first article. Remote play works but I need to play directly from my PS4 first to get familiar with the content, and then go through and get the screenshots I need through remote play, so that will probably take a couple of days.
I should also be able to finish The Long Moonlight by this weekend.
Site Work
I’m still poking around the site in the background, ditching old or less helpful plugins, finding decent or flat-out better alternatives, and so on. When I have the time I’m going to add a few more things to the front end to help with navigation and making the Praedian Records more appealing.
Speaking of which, fiddling with that picture of the Bourgogne reminded of my Favorites in Fiction pages. I need to get back to making those, too. I’m not sure if FnFs should count toward my ‘2 articles’ monthly goal, but it’s tempting. It’s not significantly less work than something like a review or a How-To article.
Recent Pinned Posts
Begin (2024)
2023 ended weirdly abruptly for me, but I got the shot in the arm I needed in order to hit the ground running in 2024. This year's going to be absolutely crazy, but for me personally, I feel my worst years are finally behind me. I'm ready to stop drowning in a sea of...
Quick Update
This is a general update and not project specific. To start, I've been pretty sick the last couple of weeks. That nuked almost every end-of-the-year plan and goal I had for 2023, including the Yamato project. Even as I write this, I'm only just 'recovering.' There's...
Cosmo Falcon Spotted (Yamato WIP)
Okay so the Cosmo Messers aren't 100% compatible with the Yamato, so I wanted to modify one to be close to spec. I somehow wound up making a full-blown Cosmo Falcon. There I go, makin' replicas again I also did some side by side comparisons on an old request and Good...
Yamato Progress
Oh my goodness ... well, things may have slowed down exponentially compared to the first 24 hours of working on this thing, but that doesn't mean there hasn't been major progress. Check this out. The exterior is nearly finished (minus coloring) The catapults work...
M.A.S.S. Builder: What’s Next 0.11.0
M.A.S.S. Builder - What’s Next 0.11.0 - Steam NewsFirst of all, before anything else, we must announce that we’re shifting our development engine to Unreal Engine 5 for the next version. Now now, we must ask that you don’t panic and assume the game is going into a...
Project Wingman Development Continues
Project Wingman - BETA BRANCH UPDATE #1: Platform Update 2.0 - Steam NewsProject Wingman Beta Branch Major Update This is big news, but it didn't show up in my feed until well over a week ago. Toss in how busy I am and I'm only now getting around to writing about it....
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