2023 ended weirdly abruptly for me, but I got the shot in the arm I needed in order to hit the ground running in 2024. This year's going to be absolutely crazy, but for me personally, I feel my worst years are finally behind me. I'm ready to stop drowning in a sea of...
Related Posts
Quick Update
This is a general update and not project specific. To start, I've been pretty sick the last couple of weeks. That nuked almost every end-of-the-year plan and goal I had for 2023, including the Yamato project. Even as I write this, I'm only just 'recovering.' There's...
Cosmo Falcon Spotted (Yamato WIP)
Okay so the Cosmo Messers aren't 100% compatible with the Yamato, so I wanted to modify one to be close to spec. I somehow wound up making a full-blown Cosmo Falcon. There I go, makin' replicas again I also did some side by side comparisons on an old request and Good...
Yamato Progress
Oh my goodness ... well, things may have slowed down exponentially compared to the first 24 hours of working on this thing, but that doesn't mean there hasn't been major progress. Check this out. The exterior is nearly finished (minus coloring) The catapults work...
Space Engineers: Space Battleship Yamato
Uh ... yeah, I'm not sure why I started making this yesterday. I'll do 'inspired' builds, but I never attempt actual replicas. For some perspective, this is sixteen hours of work crammed into about a day and a half. It took me a year to get the Admiral Hipper slapped...
Expanding Kaiser Lore
One of the most annoying things about fleshing out these World War II inspired factions is that there isn't enough territory in the setting to go around. I mean we've got America, the UK, Germany, France, Japan, etcetera. There are only a handful of habitable worlds,...
Prinz Heinrich and Admiral Hipper
I only woke up a couple of hours ago, so I’m going to keep this one pretty brief.
Some of the experiments I ran on Prinz Heinrich have been fully implemented on the Admiral Hipper, chief among them being subgrids. Despite how many it’s using, the ship is still stable. There is some trouble I’m having, though, and not the kind of trouble I want to deal with this late in a build.
It’s not a problem with Hipper, but with Heinrich. As close as the ship is to being ‘finished’, compared to the Hipper, it’s just not holding up anymore. My skills are improving and it’s really starting to show between these two ships.
Even the bridge designs are worlds apart.
Now it has to be said here that as a part of the Heinrich’s lore, it’s one of the oldest hulls in the fleet that’s still in active service. I don’t mind the ship looking ‘worse’ than the newer designs. What’s bothering me more is the difference in overall style. I’m calling the current Hipper the ‘Admiral Hipper II‘ because it’s the second version. The older one was coming along well enough and it was more in line with the Heinrich, but along with only being able to carry its fighters externally, it had a few other flaws I just couldn’t tolerate in the end.
The Admiral Hipper II takes her design cues from Star Blazers ships, making her bulkier, more rounded, and a lot more modular. The Prinz Heinrich is a 10 times now modified D-37 Timberwolf. She’s also built around a specific mod that I no longer use.
All of this rambling to say that I’m not sure if I should try to finish the Heinrich as is or do another overhaul. The Cosmo Messer’s going up on the workshop as soon as I figure out how that works, but I can’t say I’d be thrilled to see the Heinrich on there in anything near the state she’s in now.
I have to give this some more thought, but right now I’m really hoping I can come up with some improvements to the exterior to give the ship a less ‘slapped together’ look.
Recent Pinned Posts
Begin (2024)
2023 ended weirdly abruptly for me, but I got the shot in the arm I needed in order to hit the ground running in 2024. This year's going to be absolutely crazy, but for me personally, I feel my worst years are finally behind me. I'm ready to stop drowning in a sea of...
Quick Update
This is a general update and not project specific. To start, I've been pretty sick the last couple of weeks. That nuked almost every end-of-the-year plan and goal I had for 2023, including the Yamato project. Even as I write this, I'm only just 'recovering.' There's...
Cosmo Falcon Spotted (Yamato WIP)
Okay so the Cosmo Messers aren't 100% compatible with the Yamato, so I wanted to modify one to be close to spec. I somehow wound up making a full-blown Cosmo Falcon. There I go, makin' replicas again I also did some side by side comparisons on an old request and Good...
Yamato Progress
Oh my goodness ... well, things may have slowed down exponentially compared to the first 24 hours of working on this thing, but that doesn't mean there hasn't been major progress. Check this out. The exterior is nearly finished (minus coloring) The catapults work...
M.A.S.S. Builder: What’s Next 0.11.0
M.A.S.S. Builder - What’s Next 0.11.0 - Steam NewsFirst of all, before anything else, we must announce that we’re shifting our development engine to Unreal Engine 5 for the next version. Now now, we must ask that you don’t panic and assume the game is going into a...
Project Wingman Development Continues
Project Wingman - BETA BRANCH UPDATE #1: Platform Update 2.0 - Steam NewsProject Wingman Beta Branch Major Update This is big news, but it didn't show up in my feed until well over a week ago. Toss in how busy I am and I'm only now getting around to writing about it....
0 Comments