2023 ended weirdly abruptly for me, but I got the shot in the arm I needed in order to hit the ground running in 2024. This year's going to be absolutely crazy, but for me personally, I feel my worst years are finally behind me. I'm ready to stop drowning in a sea of...
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Quick Update
This is a general update and not project specific. To start, I've been pretty sick the last couple of weeks. That nuked almost every end-of-the-year plan and goal I had for 2023, including the Yamato project. Even as I write this, I'm only just 'recovering.' There's...
Cosmo Falcon Spotted (Yamato WIP)
Okay so the Cosmo Messers aren't 100% compatible with the Yamato, so I wanted to modify one to be close to spec. I somehow wound up making a full-blown Cosmo Falcon. There I go, makin' replicas again I also did some side by side comparisons on an old request and Good...
Yamato Progress
Oh my goodness ... well, things may have slowed down exponentially compared to the first 24 hours of working on this thing, but that doesn't mean there hasn't been major progress. Check this out. The exterior is nearly finished (minus coloring) The catapults work...
Space Engineers: Space Battleship Yamato
Uh ... yeah, I'm not sure why I started making this yesterday. I'll do 'inspired' builds, but I never attempt actual replicas. For some perspective, this is sixteen hours of work crammed into about a day and a half. It took me a year to get the Admiral Hipper slapped...
Expanding Kaiser Lore
One of the most annoying things about fleshing out these World War II inspired factions is that there isn't enough territory in the setting to go around. I mean we've got America, the UK, Germany, France, Japan, etcetera. There are only a handful of habitable worlds,...
A New Book and a New Build
Well, Halo finally got here yesterday. That’s right around the time of month these books usually show up. I’ll be starting on that one either tonight or tomorrow. It really comes down to how much energy I have.
It feels like ‘gone are the days’ when sleep left me feeling well rested.
One other thing to note, I’ve decided to use the exact building process I used on the latest iteration of the Admiral Hipper on the Prinz Heinrich. In short, I’m rebuilding the entire ship from scratch. It won’t be easy, and it’s going to take a while, long enough that the Hipper will probably be done well, WELL in advance, but it’s necessary.
I learned a lot renovating and experimenting with that original D-37, but ultimately the hull form is what’s holding me back. The Timberwolf will always have a special place in my heart, and I’ll probably use a couple of variants of it for other things, but the Heinrich needs two things to really shine now: a modless interior, and a new hull form.
This does mean that my passages mod experiment also ends here. As much as I like this mod, it is missing a few passage variants that make it worth going all in for a ship design, at least in my case. Now that I’ve got a better grasp of interior layouts, I’m having a much easier time without them.
That should do it for now. Let’s see what Vermillion has for us tomorrow.
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Begin (2024)
2023 ended weirdly abruptly for me, but I got the shot in the arm I needed in order to hit the ground running in 2024. This year's going to be absolutely crazy, but for me personally, I feel my worst years are finally behind me. I'm ready to stop drowning in a sea of...
Quick Update
This is a general update and not project specific. To start, I've been pretty sick the last couple of weeks. That nuked almost every end-of-the-year plan and goal I had for 2023, including the Yamato project. Even as I write this, I'm only just 'recovering.' There's...
Cosmo Falcon Spotted (Yamato WIP)
Okay so the Cosmo Messers aren't 100% compatible with the Yamato, so I wanted to modify one to be close to spec. I somehow wound up making a full-blown Cosmo Falcon. There I go, makin' replicas again I also did some side by side comparisons on an old request and Good...
Yamato Progress
Oh my goodness ... well, things may have slowed down exponentially compared to the first 24 hours of working on this thing, but that doesn't mean there hasn't been major progress. Check this out. The exterior is nearly finished (minus coloring) The catapults work...
M.A.S.S. Builder: What’s Next 0.11.0
M.A.S.S. Builder - What’s Next 0.11.0 - Steam NewsFirst of all, before anything else, we must announce that we’re shifting our development engine to Unreal Engine 5 for the next version. Now now, we must ask that you don’t panic and assume the game is going into a...
Project Wingman Development Continues
Project Wingman - BETA BRANCH UPDATE #1: Platform Update 2.0 - Steam NewsProject Wingman Beta Branch Major Update This is big news, but it didn't show up in my feed until well over a week ago. Toss in how busy I am and I'm only now getting around to writing about it....
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