2024 was easily the worst year of my life and a bit of that misery followed me into 2025. Fortunately, it's starting to taper off now. What this means for PR is that I'll be actively working on the site again. Posts will be a regular thing again, but I should point...
Related Posts
Begin (2024)
2023 ended weirdly abruptly for me, but I got the shot in the arm I needed in order to hit the ground running in 2024. This year's going to be absolutely crazy, but for me personally, I feel my worst years are finally behind me. I'm ready to stop drowning in a sea of...
Quick Update
This is a general update and not project specific. To start, I've been pretty sick the last couple of weeks. That nuked almost every end-of-the-year plan and goal I had for 2023, including the Yamato project. Even as I write this, I'm only just 'recovering.' There's...
Cosmo Falcon Spotted (Yamato WIP)
Okay so the Cosmo Messers aren't 100% compatible with the Yamato, so I wanted to modify one to be close to spec. I somehow wound up making a full-blown Cosmo Falcon. There I go, makin' replicas again I also did some side by side comparisons on an old request and Good...
Yamato Progress
Oh my goodness ... well, things may have slowed down exponentially compared to the first 24 hours of working on this thing, but that doesn't mean there hasn't been major progress. Check this out. The exterior is nearly finished (minus coloring) The catapults work...
Space Engineers: Space Battleship Yamato
Uh ... yeah, I'm not sure why I started making this yesterday. I'll do 'inspired' builds, but I never attempt actual replicas. For some perspective, this is sixteen hours of work crammed into about a day and a half. It took me a year to get the Admiral Hipper slapped...
I’ve Been Waiting For This
I was still pleasantly surprised to see this mod go live so soon.
Not everything is there yet, but basically all of the Yamato’s weapons are in the initial release.
I did some testing this morning shortly after the mod dropped and I really like the way these turned out. It’s especially impressive for a new modder. You can bet I’ll be keeping a close eye on this one and offering what feedback I can come up with.
My Factions
My factions weren’t all going to use the same weapon mods since that would be inconvenient in some areas and just plain boring besides. Having said that, I do want to limit each faction to just one weapon mod. Nothing’s more annoying that seeing a good looking workshop blueprint that has ~10 mod dependencies.
That means I can’t use this one for my Space Kaisers. I’m thinking I’ll use it for the mostly Japanese faction instead. For now I’ll just be messing around with them while I finish up older projects. No hard commitments with new mods just yet.
Recent Pinned Posts
I’m Awake
2024 was easily the worst year of my life and a bit of that misery followed me into 2025. Fortunately, it's starting to taper off now. What this means for PR is that I'll be actively working on the site again. Posts will be a regular thing again, but I should point...
Begin (2024)
2023 ended weirdly abruptly for me, but I got the shot in the arm I needed in order to hit the ground running in 2024. This year's going to be absolutely crazy, but for me personally, I feel my worst years are finally behind me. I'm ready to stop drowning in a sea of...
Quick Update
This is a general update and not project specific. To start, I've been pretty sick the last couple of weeks. That nuked almost every end-of-the-year plan and goal I had for 2023, including the Yamato project. Even as I write this, I'm only just 'recovering.' There's...
Cosmo Falcon Spotted (Yamato WIP)
Okay so the Cosmo Messers aren't 100% compatible with the Yamato, so I wanted to modify one to be close to spec. I somehow wound up making a full-blown Cosmo Falcon. There I go, makin' replicas again I also did some side by side comparisons on an old request and Good...
Yamato Progress
Oh my goodness ... well, things may have slowed down exponentially compared to the first 24 hours of working on this thing, but that doesn't mean there hasn't been major progress. Check this out. The exterior is nearly finished (minus coloring) The catapults work...
M.A.S.S. Builder: What’s Next 0.11.0
M.A.S.S. Builder - What’s Next 0.11.0 - Steam NewsFirst of all, before anything else, we must announce that we’re shifting our development engine to Unreal Engine 5 for the next version. Now now, we must ask that you don’t panic and assume the game is going into a...
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