The Praedian Records

J.G. Phoenix

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Begin (2024)

2023 ended weirdly abruptly for me, but I got the shot in the arm I needed in order to hit the ground running in 2024. This year's going to be absolutely crazy, but for me personally, I feel my worst years are finally behind me. I'm ready to stop drowning in a sea of...

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Yamato Progress

Oh my goodness ... well, things may have slowed down exponentially compared to the first 24 hours of working on this thing, but that doesn't mean there hasn't been major progress. Check this out. The exterior is nearly finished (minus coloring) The catapults work...

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Expanding Kaiser Lore

One of the most annoying things about fleshing out these World War II inspired factions is that there isn't enough territory in the setting to go around. I mean we've got America, the UK, Germany, France, Japan, etcetera. There are only a handful of habitable worlds,...

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Hipper Update

by | Jul 29, 2022 | Journal, Space Engineers

The Admiral Hipper’s exterior is almost done. Normally when I get this far I get a strong urge to start chipping away at a sister ship. That’s when my understanding of the external layout is at its strongest so I make smaller messes changing things around. Unfortunately I can’t do that because the Hipper’s internals aren’t even close to finished. If I just copied the ship as is and tried to make any of the sister ships on the side, I’d wind up having to make an interior twice.

On a ship this size?

(The current main gun turrets are just place holders)

No thank you. Whether they turn out the same or one winds up being better, that’s way too inefficient. I’m just going to have to finish the Hipper first or get fairly close.

As a side note, there are some specific ships I want to build before any of the others, including the Prinz Eugen, Scharnhorst, and Belfast. I’ve got some SE lore coming together that might help me scratch that writing itch while I sort out LGT, Artorius, and Remnants.

One other thing to mention is that I did try to build some rotor turrets for the ship yesterday. It didn’t go well. While the SBY weapons mod is fantastic, the fixed versions of the shock cannons are extremely heavy, way too much for unmodded rotors to handle. Just placing them nearly destroyed the turret frame. This is a problem I’m going to have to put off a bit longer, maybe until late August when the next phase of weapons comes out. I wanted the Kaiser faction to be using red colored energy weapons wherever possible anyway, so maybe that will help. Otherwise I’ll have to ask the mod creator if they’d be willing to look into the problem.

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Begin (2024)

2023 ended weirdly abruptly for me, but I got the shot in the arm I needed in order to hit the ground running in 2024. This year's going to be absolutely crazy, but for me personally, I feel my worst years are finally behind me. I'm ready to stop drowning in a sea of...

read more

Yamato Progress

Oh my goodness ... well, things may have slowed down exponentially compared to the first 24 hours of working on this thing, but that doesn't mean there hasn't been major progress. Check this out. The exterior is nearly finished (minus coloring) The catapults work...

read more