2023 ended weirdly abruptly for me, but I got the shot in the arm I needed in order to hit the ground running in 2024. This year's going to be absolutely crazy, but for me personally, I feel my worst years are finally behind me. I'm ready to stop drowning in a sea of...
Related Posts
Quick Update
This is a general update and not project specific. To start, I've been pretty sick the last couple of weeks. That nuked almost every end-of-the-year plan and goal I had for 2023, including the Yamato project. Even as I write this, I'm only just 'recovering.' There's...
Cosmo Falcon Spotted (Yamato WIP)
Okay so the Cosmo Messers aren't 100% compatible with the Yamato, so I wanted to modify one to be close to spec. I somehow wound up making a full-blown Cosmo Falcon. There I go, makin' replicas again I also did some side by side comparisons on an old request and Good...
Yamato Progress
Oh my goodness ... well, things may have slowed down exponentially compared to the first 24 hours of working on this thing, but that doesn't mean there hasn't been major progress. Check this out. The exterior is nearly finished (minus coloring) The catapults work...
Space Engineers: Space Battleship Yamato
Uh ... yeah, I'm not sure why I started making this yesterday. I'll do 'inspired' builds, but I never attempt actual replicas. For some perspective, this is sixteen hours of work crammed into about a day and a half. It took me a year to get the Admiral Hipper slapped...
Expanding Kaiser Lore
One of the most annoying things about fleshing out these World War II inspired factions is that there isn't enough territory in the setting to go around. I mean we've got America, the UK, Germany, France, Japan, etcetera. There are only a handful of habitable worlds,...
Space Engineers Stuff
Cosmo Messer F
The Cosmo Messer F is … finished. I’m not the least bit comfortable saying that, but after some Pertam tests, there’s nothing more I can do to iron out or improve the design without time and distance. At this point it’s better to just get it ready for the workshop and take some notes for the G series, which is coming somewhere down the line.
Admiral Hipper
She just needs commitments on the paint scheme both inside and out, and maybe some superfluous blocks removed. That said, I managed to get her down to 64k~ PCU which is extremely reasonable for a ship this size, especially one that includes over a dozen subgrids.
Kaiser Turret Names
The Germans used to name their turrets from front to back alphabetically: Anton, Bruno, Caeser, and Dora. I’ve been doing the same with the Kaiser ships in Space Engineers. Turrets are named the same way, Anton through Dora, but it’s not only front to back, but dorsal (top) to ventral (bottom). So all the dorsal turrets, then all the ventral turrets.
For the Admiral Hipper class this is no issue since they only have four turrets. The dorsal turrets are Anton and Bruno, and the ventral turrets are Caeser and Dora. Simple.
… Magdeburg on the other hand has twelve turrets, three forward dorsal turrets, three aftward dorsal turrets, three ventral forward and aftward. So here’s what the crimson gunslinger has forced me to do.
Straight from my Kaiser notes:
HEAVY TURRET NAME LIST
Names are ordered from bow to stern and then from dorsal hull to ventral hull, or port side to starboard side following.
(Name from the top front to back, then the bottom front to back, or the left side front to back, then the right side front to back.)
Dorsal – Ventral Names
ANTON, BRUNO, CAESER, DORA, EDITH, FABIAN, GEORG, HANS, INGRID, JASMIN, KONRAD.
Port – Starboard names
ALFRED, BERTA, CARL, DORIS, ERICH, FRIEDA, GUSTAV, HEINRICH, IRENE, JAKOB, KARL.
Note: No Kaiser ship has more than 12 heavy turrets in any configuration, so only these names are provided.
Thankfully there will probably only be two ships pushing those numbers.
Recent Pinned Posts
Begin (2024)
2023 ended weirdly abruptly for me, but I got the shot in the arm I needed in order to hit the ground running in 2024. This year's going to be absolutely crazy, but for me personally, I feel my worst years are finally behind me. I'm ready to stop drowning in a sea of...
Quick Update
This is a general update and not project specific. To start, I've been pretty sick the last couple of weeks. That nuked almost every end-of-the-year plan and goal I had for 2023, including the Yamato project. Even as I write this, I'm only just 'recovering.' There's...
Cosmo Falcon Spotted (Yamato WIP)
Okay so the Cosmo Messers aren't 100% compatible with the Yamato, so I wanted to modify one to be close to spec. I somehow wound up making a full-blown Cosmo Falcon. There I go, makin' replicas again I also did some side by side comparisons on an old request and Good...
Yamato Progress
Oh my goodness ... well, things may have slowed down exponentially compared to the first 24 hours of working on this thing, but that doesn't mean there hasn't been major progress. Check this out. The exterior is nearly finished (minus coloring) The catapults work...
M.A.S.S. Builder: What’s Next 0.11.0
M.A.S.S. Builder - What’s Next 0.11.0 - Steam NewsFirst of all, before anything else, we must announce that we’re shifting our development engine to Unreal Engine 5 for the next version. Now now, we must ask that you don’t panic and assume the game is going into a...
Project Wingman Development Continues
Project Wingman - BETA BRANCH UPDATE #1: Platform Update 2.0 - Steam NewsProject Wingman Beta Branch Major Update This is big news, but it didn't show up in my feed until well over a week ago. Toss in how busy I am and I'm only now getting around to writing about it....
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