The Praedian Records

J.G. Phoenix

Subcannons are Coming

I stayed up way too long chipping away at a few projects, so I didn’t have the energy for Clan Battles again, but all in all I think it was worth it. I even got to test a suggestion by one of the commenters from cheerkin’s ASF drone page.

Since the landing code on the drone is a bit hit or miss(crash), pairing it with arguably the best automatic docking script in the game could solve the problem. It would even give me more reliable pathing options and unique landing spots. The problem is that there’s a difference between pairing programs and combining them. The latter would have been more desirable, but I don’t even begin to comprehend either of those programs. The best I could do for now was to see where and how they interfere with each other visually, try to compensate, and take some notes for posterity.

The reason I’m looking into this again now is because the Kaisers use a weapon called a ‘subcannon.’ The official name is grafschwerter or grafenschwerter depending on the model. This weapon is essentially the combination of a drone and railway gun. To get it to work, the subcannons have to be able to detach from the mothership, participate in a multangular attack, and then return to dock on command. It’s all got to work from the helm or command station of the ship in question.

The first ship the Kaisers have that will have subcannons is the Prinz Eugen. Others include the Bismarck class battleships, and the Graf Zeppelin. I can post pone work on the Eugen until the subcannon design and programming is finished, but that would probably mean skipping over to Seydlitz, which I’m not sure I’m ready for either. Converting the Hipper hull into something that can comfortably carry more than 20 Cosmo Messers, or a combination of them and other Kaiser ships, is way too daunting right now. I still have to design the other planes and make sure they’re roughly compatible with the same connectors and platforms as the Messers.

Daunting, I tell you.

Anyway, I know this is mostly Space Engineers talk, but that’s not all I’m working on. I’ll try to branch out with other topics once the Cosmo Messer F and the Admiral Hipper are finished and uploaded to the workshop.

Magdeburg: Inside and Out

I’m really loving the contrast between the exteriors and interiors of some of the Kaiser ships. The Magdeburg in particular is really nice.

Outside are two striking shades of red
Inside is an Artery Gear: Fusion inspired orange on black

It’s more impressive actually walking around inside. Magdeburg’s interior is almost done and as much as I hate to admit it, I want to finish that before I post the Hipper to the workshop so I can get a more consistent look and feel between the ships. I still have to make the video featuring the Cosmo Messer F anyway, so this won’t slow things down much unless I need to make sweeping changes somewhere.

Doubtful.

Majestic~

Anyway, that’s all for now. I’ll post the video–or at least part of it–here once it’s done.

Behind on Reading (Star Wars)

I’m way behind on Legacy of the Force #1. I can’t even say it’s boring me, because that’s not quite the case. I do think I might have been better served reading some of the previous books first. I can still catch up by the end of the month, but I doubt I’m really going to be enjoying the story until the plot takes off. Right now it’s what you’d expect with lots of setup and reintroducing characters.

Kaiser Focused (For Now)

Every time I try to poke around with other factions’ ships or vehicles, I get a burst of inspiration for the Kaisers, instead. Rather than gripe about it I’m just going to roll with it. So, until the pendulum starts swinging toward the other factions or the inspiration whiplash stops favoring the Kaisers specifically, I’m just going to focus on them. I’ll be trimming down and updating the projects progress bars accordingly.

M.A.S.S. Builder: Community Showcase 2022 +

Stop!

Showtime!

The OST seems to be coming along just fine, too.

I like news updates like these. The AMAs are good and the accessory and stage previews are nice, but you know VD’s really promoting their game when their YT channel gets more than old podcasts on it. That’s it for now, though. I won’t have anything else to add until my own M.A.S.S. is finished.