The Praedian Records

J.G. Phoenix

Ready to Retrofit

Ready to Retrofit

More like completely rebuild. I don’t know why these ships always look and feel so much bigger on the inside than the outside, but the effect is exaggerated with the hull mostly stripped out.

Grayish ship on the right is a Town Class Cruiser (WIP)

I’m probably not going to rebuild the carousel hangar from scratch, so it’s likely staying right where it is with few to no modifications.

A lot of work ahead …

That’s all there is to show for the most part. I just wanted to finish stripping it down today. I’m not going to start rebuilding the interior until I’ve fully mapped out the new design. The new version needs to make sense for both fighting purposes and for the crew. No more CIC sitting directly behind Bruno turret or a gymnasium right next to the reactor room.

To Be Continued

Stripping Out the Hipper

I’m not finished yet, so I probably won’t have pictures or the like until tomorrow at the earliest, but the reason I’m doing this is because I realized I can get the interior and exterior combination I want without starting from scratch.

That’s not to say I didn’t try. The trouble there was that I’d already come off that inspiration high I mentioned last week. By then I was just struggling to follow a specific interior pattern and it left me flailing while trying to figure out the exterior. I didn’t have any real direction, basically. Once I started chopping off pieces of the original Hipper to fill in the blanks, I knew I was on the wrong track.

The original Hipper’s shape is more or less right. The internal layout is the problem, so we’re stripping the whole thing out and rearranging everything to be more sensible, navigable, and just that bit more practical for actual fighting. Anyway, that’s the plan on that. There’s plenty of other things going on, but this is the only thing worth mentioning right this minute.

Recording Finished

It took most of the afternoon but I managed to get all twenty WoWs games recorded. Read some Dune and poked around at some other things in the ‘sit and wait’ time. Now that that’s taken care of, I’m ready for the next update.

We’ll see how the rest of the week pans out.

Swing and a Miss

World of Warships

We didn’t have enough people available for this last night of Clan Battles, so there’s nothing to report there. On the other hand, I did get some new ‘media’ for my hypothetical Arpeggio event article. Yeah, still planning on finishing that at some point. So that’s part of what I spent the last four hours working on.

Space Engineers

The other thing I was working on was the Admiral Hipper. I was worried I’d have a much harder time rebuilding the ship once the week got started and I was unfortunately right. I’m either going to have to strip out the old version and rebuild the interior, or build a new, sleeker frame and start from there. Either way it’s going to be a big challenge.

Plugins

I’m also going through plugins here and there to find new and useful ones while ditching the unused ones. That’s a bit of an ‘all week long’ process, but this plugin’s going to save me quite a bit of space on the backend.

Closing

Since Clan Battles wasn’t a thing, I have exactly 20 replays from this season I have to record by Wednesday. I’m probably going to knock them all out tomorrow. Tuesday at the latest.

M.A.S.S. Builder New Story Mission Level Design

The preview plugin’s on the fritz again, but that’s not going to stop me. The new map’s looking great so far.

It’s another one of those large free roam areas, so that’ll be fun once the update’s finished. It’s definitely accommodating to my run and gun playstyle.