We didn’t have enough people available for this last night of Clan Battles, so there’s nothing to report there. On the other hand, I did get some new ‘media’ for my hypothetical Arpeggio event article. Yeah, still planning on finishing that at some point. So that’s part of what I spent the last four hours working on.
Space Engineers
The other thing I was working on was the Admiral Hipper. I was worried I’d have a much harder time rebuilding the ship once the week got started and I was unfortunately right. I’m either going to have to strip out the old version and rebuild the interior, or build a new, sleeker frame and start from there. Either way it’s going to be a big challenge.
Plugins
Featured Image from URL (FIFU)
Use an external image/video as featured image/video of a post or WooCommerce product.
I’m also going through plugins here and there to find new and useful ones while ditching the unused ones. That’s a bit of an ‘all week long’ process, but this plugin’s going to save me quite a bit of space on the backend.
Closing
Since Clan Battles wasn’t a thing, I have exactly 20 replays from this season I have to record by Wednesday. I’m probably going to knock them all out tomorrow. Tuesday at the latest.
Welcome back to another WIP update from M.A.S.S. Builder. As we’re reaching closer and closer to the 0.9.0 update, we would like to introduce something that’s not multiplayer which is the single player story missions and its level design.
The preview plugin’s on the fritz again, but that’s not going to stop me. The new map’s looking great so far.
It’s another one of those large free roam areas, so that’ll be fun once the update’s finished. It’s definitely accommodating to my run and gun playstyle.
Don’t you hate it when the inspiration hits and hits hard and you can’t immediately act on it? I’m not sure why exactly, but this is what Friday evenings are like for me. As soon as the sun goes down, my mind just opens up.
Anyway, that’s enough whinging.
While I try to sort out Chapter 2 of LGT I’m going to start practicing with my XP-Pen again and possibly reconstruct the Admiral Hipper. If I do commit to a total rebuild, I probably won’t be able to enter the Xebon rebuild competition. I’m still probably going to convert that ship into a carrier sooner or later, just not by the competition’s deadline. I’ve got a much clearer and more ‘harmonious’ layout in mind for the Hipper hulls and want to implement it before my brain formats itself again.
As for the digital art, I’m not sure what I’ll try first. I might just find an art streamer I like and follow along for a few hours. We’ll see. Once I’ve got something I’ll show it off here. Might even make an art section to go along with the video section once I’ve got a good number of pieces.
I found the pens for my XP-Pen monitor. No idea where the glove went, but I’m sure it’ll turn up sooner or later. Now I just have to break into Adobe Illustrator. I’m sure something like SAi would be better for someone at my skill level, but Illustrator comes with my Adobe subscription, so I’d rather not let that value go to waste, even if there’s a bigger learning curve starting out.
Now I just need to work this into my ‘schedule.’ Good luck, me.
That was a lot more fun than usual, even though we came just barely shy of breaking even. 8/9 if my count’s right. Still, there were at least five games that I need to have recorded by next update (this coming Wednesday I think). This is getting out of hand. I’m going to have to start deleting old recordings soon.
Here’s the breakdown for today; which ship I played and the outcome of the match: