Times could definitely be better, but there’s plenty of good news here and there.
Space Engineers
I wanted to finish with the Cosmo Messer workshop upload yesterday and post about it then, but I saw an opportunity to swap my old desk for a new one and that took longer than I thought it would. It was around midnight before I was even close to finished and by that point, sleep was beckoning.
It was just as well since I managed to fix a couple more tiny issues. The upload’s not perfect. I didn’t get to use the same presentation as I did in the blog post since I don’t know how Steam’s text formatting works just yet, but it’s fine. The more of these I do, the closer I’ll get to a standard look. After that, I’ll be golden.
Lydia’s Golden Treasury
I don’t know why I thought an extra few days would be enough to finish the entire 1st draft. There was too much going on for me to even get any good progress in. I’m pretty annoyed with myself for that one on both counts (failing my deadline and setting a bad one to begin with).
While I’m on the subject, I want to mention that one thing that used to help me get a lot of writing done really quickly was ‘accompanying art.’ I’ve made it pretty far on imagination alone, but I’m getting bogged down on a lot of fronts, now. It’s only areas that have visuals baked in already (see Space Engineers for a prime example), where I’m consistently making progress on anything.
So …
I think it’s time got back to doing my own artwork. It’s going to slow me down overall, but my writing projects are far more important than my gaming projects, and right now, they need some helpful content to go along with them.
Closing
Anyway, that’s all for now, and once again, Happy Independence Day!