It’s Saturday so Vermillion posted another news update; it’s a short one but they’ve stuck to the weekly reports just like the community asked. That alone has done wonders for this game.
I’m sure it helps the team stay extremely focused on what they’re doing, too.
Anyway this is the progress on one of the concept art monsters from a couple of weeks ago.
WIP: Upgrade Quark Enemies Production
Dimensional Wind Tunnel Quark Guy
This fell creature is going to be interesting to fight. He’s definitely got ranged vibes, but even so I bet he can gap close pretty well, too. Those fists have to be good for more than just throwing small continents at the player.
As always, looking forward to the quark chaos.