2023 ended weirdly abruptly for me, but I got the shot in the arm I needed in order to hit the ground running in 2024. This year's going to be absolutely crazy, but for me personally, I feel my worst years are finally behind me. I'm ready to stop drowning in a sea of...
Related Posts
Quick Update
This is a general update and not project specific. To start, I've been pretty sick the last couple of weeks. That nuked almost every end-of-the-year plan and goal I had for 2023, including the Yamato project. Even as I write this, I'm only just 'recovering.' There's...
Wrapping Up November
I'm a day late on this one but I kind of just crashed yesterday right after work. I'm thinking of flipping my sleep schedule around to accommodate that post-work fatigue I'm always getting. It would also help me get more writing done. I don't know why, but I'm much,...
Update 10/2
Space Engineers Admiral Hipper and the Cosmo Messer F We're just in the final clean up phase now, like I mentioned before. The Admiral Hipper's interior needs some polish, the programming needs some double and triple checking (haven't published anything this huge...
Wrapping Up September
Well things are getting more focused on some fronts, at least. Still I'm behind on a lot of things and October's not likely to be any more merciful to me. That said, I still made progress on a few things, so I don't feel too bad about it. On that note, the Cosmo Stuka...
Clan Battlezzz
I couldn't even drum up the motivation to do Clan Battles today. I might just be growing out of it. It's actually more fun for me at tier 8 than tier 10, so it's not the current season that's bothering me, necessarily. Since there's nothing to add there I'll leave it...
A Poor Thursday
Also an APT acronym to go with it. I’m aiming for Friday for the next LGT editing session. Like I said before, Friday and Sunday tend to be the quietest days of the week for me, so I may make those ‘official days’ for these kinds of things. As for today, I don’t really have anything planned. Thursday’s been a little depressing so far, actually. A youtuber I like is quitting War Thunder, so that’s one less source of interesting news on that game. Wargaming’s still screwing up so no matter what their intentions are, their apology from before is just going to ring hollow for the foreseeable future. And let’s not forget my favorite MMO bundled set, PSO2: NGS is having serious content problems right now.
Sega’s release schedule is abysmal and can’t even address NGS’s fundamental issues. I’m surprised that they aren’t just ripping off the previous game. PSO2 itself is fantastic even to this day. We were all just so hyped for NGS that we started focusing on that. All the new content is going to be on NGS going forward, so the fact that Sega’s not taking advantage of their own past experience and referencing a game that’s still up and running is baffling. I don’t know what’s going through the director’s head but if I didn’t know any better I’d suspect self sabotage or something.
Recent Pinned Posts
Begin (2024)
2023 ended weirdly abruptly for me, but I got the shot in the arm I needed in order to hit the ground running in 2024. This year's going to be absolutely crazy, but for me personally, I feel my worst years are finally behind me. I'm ready to stop drowning in a sea of...
Quick Update
This is a general update and not project specific. To start, I've been pretty sick the last couple of weeks. That nuked almost every end-of-the-year plan and goal I had for 2023, including the Yamato project. Even as I write this, I'm only just 'recovering.' There's...
Cosmo Falcon Spotted (Yamato WIP)
Okay so the Cosmo Messers aren't 100% compatible with the Yamato, so I wanted to modify one to be close to spec. I somehow wound up making a full-blown Cosmo Falcon. There I go, makin' replicas again I also did some side by side comparisons on an old request and Good...
Yamato Progress
Oh my goodness ... well, things may have slowed down exponentially compared to the first 24 hours of working on this thing, but that doesn't mean there hasn't been major progress. Check this out. The exterior is nearly finished (minus coloring) The catapults work...
M.A.S.S. Builder: What’s Next 0.11.0
M.A.S.S. Builder - What’s Next 0.11.0 - Steam NewsFirst of all, before anything else, we must announce that we’re shifting our development engine to Unreal Engine 5 for the next version. Now now, we must ask that you don’t panic and assume the game is going into a...
Project Wingman Development Continues
Project Wingman - BETA BRANCH UPDATE #1: Platform Update 2.0 - Steam NewsProject Wingman Beta Branch Major Update This is big news, but it didn't show up in my feed until well over a week ago. Toss in how busy I am and I'm only now getting around to writing about it....
0 Comments