The Praedian Records

J.G. Phoenix

M.A.S.S. Builder WIP: 0.10.0 New Weapon Parts GRIP

It looks like more ‘holstered weapon’ shenanigans are on the way. Always a good thing, especially since there are players out there that can take even the smallest additions to the cosmetic options in directions no one even imagined.

The preview’s pretty short, so my take on it’s going to be even shorter; it’s all good and I’m looking forward to it.

M.A.S.S. Builder: WIP: 0.10.0 New Mission Sneak Peek Part 2

I didn’t know what to post about the Taipei show so I decided to just stick with specific game updates.

So here we are again, and one of the next levels VD’s adding is a lava map. Looks pretty convincing; I like it.

M.A.S.S. Builder: Accessories Preview Part II

Now these new tread accessories are interesting. I can’t help but wonder if people are going to use them as transformation aesthetics or if they’ll try to actually create a M.A.S.S. that looks like it rides on large treads. Either way, more options mean more possibilities and I’m all for that.

I especially like these treads since they have a very cool design (ignoring practicality).

M.A.S.S. Builder: 0.10.0 Accessories Preview

Indeed they are! We’ll be able to make some fairly practical looking armor schemes with the plates. Then there’s the vents, which, I’m sure nine times out of ten are either going to be painted a reflective gold or just be glowing to really make a MASS pop. I really like the pods, too. They look like countermeasure launchers and I’ll be treating them that way once 0.10.0 is out.

This morning when I saw the update I actually got an unrelated idea for another build. I’ll talk more about that after I finish the original I was working on and get some photos and footage of that up.

M.A.S.S. Builder: New Mission Sneak Peek

Glad to see they’re going back to the weekly format. I’m trying to get this place revived, too.

Anyway, the stage is looking quite nice. Yellow’s one of my favorite ‘industrial’ colors, so I like seeing it incorporated with grays, blacks, and other metal heavy areas.