The site’s really been chugging lately, not just the front end, the back end has been just as sluggish lately. Sometime this week I’m going to do a deep dive to try and smooth things out again. I was actually planning to do a visual overhaul of the entire site in September anyway, so this can just be a part of that process.
Well here we are, two days to go and then the whole month of September stretches out in front of me. There’s a lot of unfinished stuff I’ll need to catch up on so that’s going to be the focus for next month, particularly the Lyre of Binding chapter from Lydia’s Golden Treasury. I was making progress but I hit a small snag in the story and I’m trying to iron it out again.
That’s it, really. It’s just going to be one long game of catch up.
Well actually there is one other thing, but there isn’t a lot I can say about it before I hear back from them. Could be really good, though. We’ll see.
I didn’t keep count of our wins and losses this time, but it was pretty bad until a certain chill, funny man showed up. Those are always fun coincidences. It probably helped that we started using one battleship and all cruisers to give ourselves a massive health advantage, and compensating for detection issues with radar focus. It’s working for now, at least. All in all a good night. I got at least three good replays and a few normal ones to go over before the next patch.
As for Space Engineers, I’m in the process of finalizing the Admiral Hipper. I’m also working on a new element of the lore to the setting she’s in. I didn’t think I’d be able to build a robot that quickly, but there’s building the thing and then there’s finding the right script to control its movements.
Also, one more chapter to go on Spice and Wolf. I’m not making any headway with Dune. Too busy, but I’ll give it some more attention in September.
Welcome back to another WIP update. We know it’s been far too long for the multiplayer update coming but we’re still working on it. In the meantime, we’d like to talk show a small preview of an upcoming boss in the coming 0.9.0 update!
This new guy is pretty stompy. I approve.
There’s not much to this update and nothing else I really want to comment on so that’ll be all for this week.
It could have been a lot worse, but today’s win/loss ratio was pretty bad. Group A (we had two groups after the first few games for once; quite the rarity) had eleven matches with only wins. I have no idea how Group B fared. A few people had to leave early. I decided to head out early too since I wasn’t having any luck in most of my tier 8 dds. There were a few good games, but only three of those games were worth recording. I’ll grab the replays of those before 11.8 goes live.
As for the breakdown, here it is:
Harekaze II – Win
Harekaze II – Win
Harekaze II – Loss
Loyang B – Loss
Le Fantasque – Win
Le Fantasque – Loss
Le Fantasque – Loss
Oland – Loss
Harekaze II – Loss
ARP Takao – Loss
Prinz Eugen – Win
You can almost see the shifting tactics and the mindset behind the breakdown. It’s kind of funny to look at, but of my two favorite Tier 8 cruisers, Prinz Eugen managed to get me that win I so desperately needed to not come away from this one feeling dead inside. Thanks, Eugen~