I didn’t keep count of our wins and losses this time, but it was pretty bad until a certain chill, funny man showed up. Those are always fun coincidences. It probably helped that we started using one battleship and all cruisers to give ourselves a massive health advantage, and compensating for detection issues with radar focus. It’s working for now, at least. All in all a good night. I got at least three good replays and a few normal ones to go over before the next patch.
As for Space Engineers, I’m in the process of finalizing the Admiral Hipper. I’m also working on a new element of the lore to the setting she’s in. I didn’t think I’d be able to build a robot that quickly, but there’s building the thing and then there’s finding the right script to control its movements.
Also, one more chapter to go on Spice and Wolf. I’m not making any headway with Dune. Too busy, but I’ll give it some more attention in September.