The Praedian Records

J.G. Phoenix

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Begin (2024)

2023 ended weirdly abruptly for me, but I got the shot in the arm I needed in order to hit the ground running in 2024. This year's going to be absolutely crazy, but for me personally, I feel my worst years are finally behind me. I'm ready to stop drowning in a sea of...

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Update 10/2

Space Engineers Admiral Hipper and the Cosmo Messer F We're just in the final clean up phase now, like I mentioned before. The Admiral Hipper's interior needs some polish, the programming needs some double and triple checking (haven't published anything this huge...

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Wrapping Up August

Well here we are, two days to go and then the whole month of September stretches out in front of me. There's a lot of unfinished stuff I'll need to catch up on so that's going to be the focus for next month, particularly the Lyre of Binding chapter from Lydia's Golden...

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Initial Thoughts on FT3

by | Aug 19, 2021 | Artwork, Praedia, ProFantasy

Fractal Terrains 3 is interesting. It’s not the first time I’ve looked into it, but it is the first time I’ve actually used it. This is not a review, just my thoughts on trying to use it to recreate Zavodia and the other Praedian landmasses.

I think there are two deciding factors on whether I commit to fully remaking the world with FT3 or not. Those are the export resolution limits and how well the editing tools work for me. So far the results have been far less than ideal.

The program’s responsive and well thought out, but it’s hardly intuitive for me. I feel like I could remake Zavodia using my old brush techniques faster than I could in FT3, which obviously defeats the purpose. I’m not just trying to make the map faster, though. I’m trying to make it higher quality than I can currently do myself. It’s hard to tell if improving my ‘from scratch’ method or learning FT3 is the better time investment. I’m really not sure, yet.

Once again, this is not a review. Something like that would be a heck of a lot longer and go over some specifics. I’d also spend more time experimenting with it before talking about it. One thing I can say about FT3 is that while it doesn’t seem like it’s a good fit for me (at least not at the moment), for someone trying to make a world from scratch, they would probably be just fine with it.

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Begin (2024)

2023 ended weirdly abruptly for me, but I got the shot in the arm I needed in order to hit the ground running in 2024. This year's going to be absolutely crazy, but for me personally, I feel my worst years are finally behind me. I'm ready to stop drowning in a sea of...

read more

Yamato Progress

Oh my goodness ... well, things may have slowed down exponentially compared to the first 24 hours of working on this thing, but that doesn't mean there hasn't been major progress. Check this out. The exterior is nearly finished (minus coloring) The catapults work...

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