The Praedian Records

J.G. Phoenix

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M.A.S.S. Builder: Recent News

I've been distracted as all get out so here's a three parter. Having said that, I think once M.A.S.S. Builder releases either 0.11.0 or 0.12.0 I'm going to stop writing about the news itself unless it's particularly important. I want to make another shift since half...

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Begin (2024)

2023 ended weirdly abruptly for me, but I got the shot in the arm I needed in order to hit the ground running in 2024. This year's going to be absolutely crazy, but for me personally, I feel my worst years are finally behind me. I'm ready to stop drowning in a sea of...

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M.A.S.S. Builder: WIP 0.10.0 Upcoming Changes

by | Mar 26, 2023 | Blog, MASS Builder

Spawning more weak enemies means a lot more ammo drops during missions–provided nothing else about them changes. That’s fine by me, since one of the hardest things about playing on very hard difficulty is constantly running out of ammo during boss fights and having to ‘take a break’ while I farm mooks for more. It’s understandably pace shattering …

That said, this will probably get annoying on missions where mooks keep spawning until a key target is down or an objective is fulfilled. Sometimes I like to kill off all the mooks and fight just the strong leftovers, but if the mooks keep showing up constantly that won’t be a thing anymore.

As for certain enemies engaging with players in more than just a chase, stop, attack, pattern, you could have enemies that just plain refuse to commit to the fight until certain conditions are met. EG: The player’s health is really low, they’re using a long range or melee weapons (binary selection to match enemy’s strengths), or that enemy (or their type of enemy) is the only one left on the field. Those are all the spitballs I’ve got for that right now, though.

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Begin (2024)

2023 ended weirdly abruptly for me, but I got the shot in the arm I needed in order to hit the ground running in 2024. This year's going to be absolutely crazy, but for me personally, I feel my worst years are finally behind me. I'm ready to stop drowning in a sea of...

read more

Yamato Progress

Oh my goodness ... well, things may have slowed down exponentially compared to the first 24 hours of working on this thing, but that doesn't mean there hasn't been major progress. Check this out. The exterior is nearly finished (minus coloring) The catapults work...

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