M.A.S.S. Builder - WIP: 0.11.0 New Armor Set Preview ZENITH Z - Steam NewsBack to another WIP update for the week! We’re featuring the final variant of the new armor set Zenith, the Z variant. For this one, we wanted to emphasize the sharp, pointy, and oversized parts...
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M.A.S.S. Builder: Recent News
I've been distracted as all get out so here's a three parter. Having said that, I think once M.A.S.S. Builder releases either 0.11.0 or 0.12.0 I'm going to stop writing about the news itself unless it's particularly important. I want to make another shift since half...
M.A.S.S. Builder: 0.11.0 Balance Changes and Zenith X
M.A.S.S. Builder - WIP 0.11.0 Tentative Balance Changes - Steam NewsWith weeks of new things being shown, we’d like to dial back to some balance changes we’re planning to make to improve the game in 0.11.0. With weeks of new things being shown, we'd like to dial back...
M.A.S.S. Builder: WIP 0.11.0 PILE BUNKER
M.A.S.S. Builder - WIP 0.11.0 New Bullet Shooter PILE BUNKER - Steam NewsWelcome back to another WIP post, this week introducing a new Bullet Shooter that is on another spectrum of shooters. Please welcome the Pile Bunker! PIle Bunker is a MELEE Bullet Shooter, having...
M.A.S.S. Builder: WIP 0.11.0 New Energy Shooter Model Preview
M.A.S.S. Builder - WIP: 0.11.0 New Energy Shooter Model Preview - Steam NewsWelcome back to another weekly WIP update. It’s a short one this week, featuring some weapon parts of the upcoming new shooter PRISM. We designed these things to look like they’re particle...
M.A.S.S. Builder: WIP 0.11.0 “They Comin’!”
M.A.S.S. Builder - WIP 0.11.0 Updated Quarks Model - Steam NewsWelcome back to another WIP update. This week features one of the short perpetuals update we’ve been working on since ages ago, regarding Quark’s models and aesthetics. These Quarks were one of the special...
M.A.S.S. Builder Update 0.8.0 Release Date Announced
I’ve been looking forward to this~
January 15th, this Saturday is when we’ll finally get to try out the game’s new features.
Some things that were touched on previously over the last few months were new armor sets, more accessories, gameplay balance changes, new stages and enemies, save profiles, and plenty of other things.
Quality of life cometh. This is an update I’ll be actively testing so things are about to get very busy. I’m actually wondering if I could use the game to help design a few of the mechs in Aeon. I mean I definitely can, I’m just wondering if I should put that much investment into it in the meantime. Incidentally the game started out for the developers as an app to help them design their own robots, so I’m on the same wavelength. I’m just wondering about minor things: EG, if I came up with a design in the program, how much would I have to alter its final appearance outside of the program for it to be my own intellectual property? Where is that dividing line, exactly?
I don’t know, yet.
Anyway, I’m going to try to get at least one of the Fleeing Victory chapters done by Saturday so I’m not too far behind when I start trying out the update.
Recent Pinned Posts
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