M.A.S.S. Builder - WIP: 0.11.0 New Armor Set Preview ZENITH Z - Steam NewsBack to another WIP update for the week! We’re featuring the final variant of the new armor set Zenith, the Z variant. For this one, we wanted to emphasize the sharp, pointy, and oversized parts...
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M.A.S.S. Builder: What’s Next 0.11.0
Onward
You can just tell how used to quick and negative reactions VD has gotten. Most gaming studios have to deal with that at some level, and it says a lot about them that they don’t brush it off or overreact to it like some larger companies I know.
Unreal Engine 5
So they’re switching up the game’s engine. That’s not a small thing, even if it’s going from one version of an engine to a newer one. They’re right to try to head off people’s fears that M.A.S.S. Builder’s heading for development hell. VD doesn’t let us down often, so let’s go ahead and let them do their engine upgrade. It’s a win-win for the players, even if it takes a little while to hit release.
The Story
I don’t know why, but hearing that they’re wrapping up the story missions relatively soon makes me kind of sad. I’d like the campaign to be longer if possible, but VD’s right:
New story missions.
VD
We’re adding 3 new story missions and will end our story there. We mentioned how we’ve the story with filler missions in the Afterwords and after deliberate discussion among ourselves, we’ve decided to stop having those and focus on completing the story missions up to the final piece of the game. This will allow us to fully work on more polishing, QoL improvements, customization contents, and multiplayer in full in 0.12.0 next year. This will also allow us to fully rescale our enemies to a better status line.
Once the main story’s finished, VD can consolidate their time and resources even more. Besides, you never know, once the story’s finished, that may present opportunities in the future for more enhancements: Reworked scenes, additional dialogue, etc. They’re already implementing voice work, so there’s room for improvements in other areas of the story along the way. I’m hopefully optimistic regardless.
Jumping Back In
Anyway, those were the two big things I wanted to address. You can read the rest of the article for yourself if you like. Sometime this week, maybe Tuesday or Wednesday, I’m going to start up a new campaign for M.A.S.S. Builder (because the old one was lost with my old PC). I’ll be posting anything interesting that happens here on the blog. I need to look into some things on the site’s backend as well, since I want to start uploading a lot more gameplay footage.
If you’re tuned, stay that way.
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