The Praedian Records

J.G. Phoenix

Site Edits and Fleeing Victory Edits

I’m aiming for tomorrow on Fleeing Victory #16.

Today I got held up making edits to previous chapters to bring the style and plot more in line. I’ll be doing the same thing with all the previous chapters but tomorrow the plan is to just focus on getting FV#16 done.

After that I’ll think about other things.

Another thing I’m starting tonight is another sweep of the site’s theme. I found a good contrast for the backgrounds and text that’s more comfortable to read. I want to implement it ASAP, so that’s what’s happening right now. That’s probably all that’s going to get done until morning.

Slight Nausea

Motion sickness. That’s really, really rare for me, but I do use a pretty big monitor.

I was working on the Prinz Heinrich and the Admiral Hipper in Space Engineers. Luckily, I made some progress before my brain decided what my eyes were seeing and body was feeling didn’t line up and something had to be done. I had to drop everything and lie down for a bit. Ugh.

Anyway, I’m almost finished with The Long Moonlight, as well as Heinrich’s vanilla thrusters, so over the next couple of days my January goals are finally going to start getting checked off.

There isn’t much for today though.

That’s a Wrap (Clan Battles)

That should be it for Season Narwhal–or whatever they were calling it–of Clan Battles. Not our best night in terms of wins and losses, but we had a lot of fun toward the end. When you’ve got five of the fastest French ships and an Italian and Russian ship along as filler things can be pretty hilarious.

And they were.

Anyway, with Clan Battles wrapping up, that means my Wednesdays and Sundays will be freed up for work for a while. January has been off to a slow start, but I should be able to catch up on everything starting next week. Around the 20th or so I’m also going to start honing in on Lydia’s Golden Treasury so I can get Chapter 5 done without cutting it too close this time. At the very least Fleeing Victory #16 should be wrapped up by then.

That’s all for now.

Some Good and Some Not Good (M.A.S.S. Builder and WoWs)

M.A.S.S. Builder

I’m checking out 0.8.0 but there’s a lot to cover before I can write anything substantial on it. So far it’s all positive, though.

I’m also thinking of starting a personal project, and if all goes well, I should be able to put the final touches on my Gelgoog J FnF article. Basically the idea is to make a replica of the Gelgoog J in M.A.S.S. Builder and use a photo or two for the Gelgoog J article. Nothing major, but I want to interweave my projects whenever and however possible. There’s no point playing M.A.S.S. Builder right now if I’m not going to be writing about my time with the game or getting pictures for other projects.

World of Warships

The super carrier criticism has begun, and the critics aren’t wrong. I think the announcement came way too early. This is right after another round of submarine testing, so the people who hate the nonstandard ship classes didn’t even get a breather to calm down. There’s also a lot more that needs addressing, including the base game carriers; the shadow of the CV rework is still hanging over everything and the Soviet CVs were only recently introduced. This is way too soon to be seeing videos of jet aircraft crossing the majority of the map in the time it takes a battleship to reload its main guns.

I just hate all the unproductive negativity Wargaming invites to the discussion because of their inflexible development and release schedules.

That and their questionable hires. I don’t have much to say regarding the new community manager Wargaming hired for North America. WG NA is already slightly converged from what I’ve seen, so bringing on a controversial CM with next to no experience with WoWs is probably going to be a drop in the bucket.

Fleeing Victory’s A Plot Kicking Off

I’m not sure why I thought I needed to cover more of what was happening with the Ghosts. I guess I just like following them that much. Either way, I’ll be ending their perspective on things with Fleeing Victory #16. I haven’t introduced every planned character for the series, not by a long shot, but I think it’s about time to actually get the A plot started and let the B, C, and D plots stew in the background for a while. Like I said before, I don’t want to get derailed on this.

The plan is to finish up FV#16 either this weekend or early next week, and have FV#17 done by the weekend. I’ll have to start on the next chapter in Lydia’s Golden Treasury by then, so I can’t let myself fall too far behind schedule on that.

I also want to go back and do some serious editing on the FVs that are already up. They need it as these aren’t any better than 1st drafts and have about as much thought and planning put into them. None of that is going to count toward my goals for January though, so that might have to wait.