All I've done today is study JavaScript and record a few WoWs replays ahead of the next update. I'm a little tired, so there's not much to mention for today. Aside from the WoWs recordings, all that's coming to mind is the huge stack of notes I have piling up. I feel...
Space Engineers: A Little More Work
This is my last 'do whatever' day for at least a few weeks so I decided to ram through some changes to the Hipper. Some changes were minor, like moving nearly all of the programmable blocks to the data center or close to the systems they control. Other changes were...
Space Engineers: Centrifuge Hangar?
What's a Centrifuge Hangar? This is just my name for it, as opposed to a 'Carousel Hangar' which is what I'm currently using on the Admiral Hipper. The two types are meant to accomplish the same thing, allowing for this type of plane storage: There are 32 Cosmo Tigers...
M.A.S.S. Builder: Multiplayer Gameplay Testing
M.A.S.S. Builder - WIP: 0.9.0 Multiplayer Gameplay Testing - Steam NewsWith most of our backend systems being worked on at the moment, we thought to share some sneak peek, a preview of the multiplayer that will be available in 0.9.0. Just a small sneak peak of...
May Coming in Hard and Fast
May is going to be a lot crazier than I expected. I'm sensing a pattern here. I might have to put almost everything on hold. I'm looking at a possible internship if I can get my situation in order fast enough. It certainly beats what I've been doing. Because of that...
GBO2: It’s Time
The RGZ-95 ReZEL has arrived at long last. Ever since mobile suits from Gundam Unicorn started showing up in the game, I've been waiting for this moment. Now that the ReZEL series has its first member in the GBO2 roster, the others aren't far behind. I haven't been...
Space Engineers: Most Wanted Update
We only had about a four day advanced warning for this update, which I actually appreciate in hindsight. Having the anticipation boil over for weeks was painful last time. Anyway, let's hop right into it. Space Engineers - Space Engineers: Most Wanted - Steam...
Finished: Halo The Fall of Reach
It was a good read. I've always got my little nitpicks but that goes with everything, especially my own writing. What stands out the most for me in Halo The Fall of Reach are the differences between the invasion of Reach in this book versus the game. Seeing how this...
Fleeing Victory Chapter Three Part Three
"The drakes peeled off?" Lieutenant Rog couldn't credit something like that to the strength of the 203rd's formation. Even with his anti air in position, they didn't have enough firepower to completely repulse an airstrike. This formation was meant to keep the enemy...
Wrapping Up April
I am definitely petering out for this month. I crashed for four and half hours and I have no idea why. It was pretty bad; I usually don't start falling asleep in my chair. Sniped by the sandman, I guess. Or maybe it was the ramen? That's new. It was definitely a...
Ugh
Well I'm a little mad. Today wasn't even a quarter as productive as it could have been. Also Youtube's really getting on my nerves. I need to consider bitchute or some other alternative for hosting videos for when I do get around to making them again. Anyway, since...
M.A.S.S. Builder: New Boss Concept Art
M.A.S.S. Builder - WIP: 0.9.0 New Boss Concept Art Design - Steam NewsWe’ve been showing you some new Quarks that will be added into the game for the 0.9.0 update, but we’ve yet to show you a new boss level Quark. Here it is, as a concept art design. This is one of my...
Recent Pinned Posts
No Results Found
The page you requested could not be found. Try refining your search, or use the navigation above to locate the post.